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Sanctum | Strategy, Sorcery, SubterfugeSanctum | Strategy, Sorcery, Subterfuge
 

 

 

Deck and Hand


Rules

Deck Limits

Card version equivalence

Hand Limits


Rules

Deck Limits

  • Min 30. The minimum deck size is 30 cards.
  • No max. There is no maximum deck size.
  • Dup 4. A deck may have a maximum of 4 cards of each type. You can’t include 5 or more of the same card type.
  • No decking. There is no penalty for running out of cards. The game ends only when a Sanctum is captured.

    Card version equivalence. Some cards have multiple versions. All versions of a card are considered to be the same card type for this rule. You may have a total of 4 of all versions of a multiple-version card, in any combination you like.

    The following table shows all cards that have equivalent versions.

The “Originals”

The “Equivalents”

Apocalypse

Classic

OOP

Apocalypse II

Whispers

Whispers

Bleak Isle

Classic

OOP

Bleak Isle II

Whispers

Whispers

Sword of Zana

Classic

OOP

Sword of Zana II

Whispers

Whispers

Water Breathing

Classic

Common

Water Walking

Classic

NIP

Mirage

Classic

Uncommon

Neb's Mirage

Whispers

Uncommon

Hand Limits

  • Size 5. Your hand size is 5 cards.
  • Cast all. Each turn, you may cast as many cards as you can afford.
  • Discard 1. Each turn, you may optionally discard 1 card. You cannot discard 2 or more. Some spells prevent you from discarding. Some spells force you to discard your hand.
  • Draw to fill. At the start of your turn, you draw as many cards as needed to fill your hand to 5. For example, if you emptied your hand last turn, you will draw 5 cards. Some spells prevent you from drawing cards.


v2.20.00 Last updated 2009/03/22

 

 

 

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