8/5/2013 - We've had some success getting the source and building the game client, so are optimistic we can work on getting a stable version of the Allies and Traitors card set out sometime this fall when we have more dev time. Discussion happening primarily on the Facebook group.
11/26/2012 - We're starting to work on trying to release the last Allies & Traitors card set Nioga was working on. We have Nioga's last beta client currently available to players for testing and are looking at whether and how to release it into general play.
6/15/2012 - We've changed the card buying options in the store to make it much cheaper and easier to get the missing cards you need. There is now a "Smart Booster" that only has cards you don't have 4 of already, plus you can purchase all the cards in an entire House.
5/26/2012 - At players' request, ratings have been reset back to 1500 for all ranked players, so rankings can now reflect the current player base.
5/23/2012 - The pre-relaunch "--A" option is now an unranked mode and paid option. All donating users of $5 or more will have access.
4/27/2012 - Paypal integration is live, you can now Donate to keep the server running, and also get new cards.
This site is a community effort attempting to resurrect a low maintenance Sanctum server, a Digital Collectible Card Game originally developed by Digital Addiction in 1997 and then maintained and developed by NIOGA for 10 years. In 2010 NIOGA had to shut it down for financial reasons, and so the game went dark from June 2010 until Dec 2011, when one of the old employees of Digital Addiction brought up a version from old bits and pieces. Since then the community of fans has been generous in contributing time and expertise and NIOGA has been generous in sharing their advice, version of the software, and the database of active users from when they shut down. This has enabled us to bring back a server that allows both new players to sign up and old players to log in and recover and play with their card collections. In addition we're adding some new features and tweaking some old ones to keep the game interesting to old players and attractive to new ones. We're hoping to develop enough of an active user community that we can keep the game alive and supported indefinitely. If you're interested in contributing to that effort there's a mailing list and an active Facebook group for discussing options and volunteering your own time and expertise.
To get started you need to Download the client.
Check out What's New to find out more about what we're trying to do.