Magistrates
Magistrates are volunteer Sanctum players who welcome new players, answer questions,
and teach game play. Magistrates also have special powers to help keep the peace.
All magistrate accounts have a distinctive m
logo.
Magistrates: Friendly Helpers
Welcome Wagon and Information Booth
Teaching the Game to New Players
A Challenging Test for Experienced Players
Keeping the Peace
Magistrates: Friendly Helpers
Welcome Wagon and Information Booth. A Magistrate's
primary role is to answer questions and welcome players. If you have questions
or needs, you can always ask a Magistrate. If the Magistrate doesn't have the
answer, he or she will forward your request to NIOGA.
Teaching the Game to New Players. A Magistrate
is always willing to play skill (unranked) games against new players, and to
teach them the basics of playing a game. Some Magistrates will even let you
win.
A Challenging Test for Experienced Players.
If you're an experienced player but you're testing a new deck, try asking a
Magistrate for a competitive skill game. Tell him or her up-front
that you want a real test with no holds barred. NIOGA provides every Magistrate
account with 4 of every card in the game, so you can ask a Magistrate to custom-build
a specific deck type for you to practice against. Magistrate accounts can't
trade.
Keeping the Peace. Magistrates have a secondary
role as chaperones. When a player behaves rudely in public, or violates the
Usage Agreement, a Magistrate is empowered to remove
the player from the realm, or even banish the player
to Volgaria.
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