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Sanctum | Strategy, Sorcery, SubterfugeSanctum | Strategy, Sorcery, Subterfuge
 

 

 

Druid

Druid
House of Nature
A Revolutions Card

Rarity: Uncommon, Casting: 2, 2

Cast on archer. Archer gets +1 missile damage, and cannot be targeted by individual Abomination or Mind spells. If archer's group is in forest, Druid generates +1 World for group owner each turn.


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