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Sanctum | Strategy, Sorcery, SubterfugeSanctum | Strategy, Sorcery, Subterfuge
 

 

 

Foresight

Foresight
House of Mind
A Revolutions Card

Rarity: Uncommon, Casting: 3, 2

Cast on group with archers. At start of combat, each archer in group inflicts 2 hit points of magical damage on random opposing minions. (Magical damage ignores armor, immunities, and spells.)


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